Millennium Flacon vs Slave 1

The Millennium Falcon is the easily the most iconic ship in the Star Wars universe, but it’s not unrivaled. The Slave 1 has been used by two of the most notorious bounty hunters in the galaxy and has withstood everything anyone threw at it — outliving both its owners. In this post I will not only compare these two ships’ capabilities in battle, but also which is the better all around hunk of junk for a smuggler, bounty hunter, or any other shape or form of criminal.

In terms of sheer firepower Boba’s flagship can vaporize the Falcon instantly. The Falcon was originally a Corellian Engineering Corporation YT-1300fp light freighter, with an armament that consists of a powerful Corellian-built quad laser cannon on top, a concealed anti-personnel repeating blaster cannon near the ramp, and two illegal above-military-grade Arakyd ST2 concussion missile launchers. The Slave 1 is a highly modified Kuat Systems Engineering Firespray-class patrol and attack craft, armed with three twin rotating laser cannons, concussion missile launchers, way too expensive proton torpedo tubes, an ion cannon, a tractor beam projector, and seismic charges that can blow an asteroid to pieces. Both have strong enough shield generators to withstand heavy fire, but the Falcon is still no match.

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The layouts of the two ships are entirely different and suited for very different tasks. The Flacon is optimized for storage space, ideal for a smuggler transporting illegal cargo. Lando Calrissian installed hidden compartments under the deck, and a previous owner added a cargo jettison feature for tight situations when it’s better to ditch the cargo than answer questions — both features made its black market value skyrocket. The Slave 1 has two separate sets of artificial gravity generators that reorient for flight and landing, meaning walls, floors, and ceilings are relative. Instead of a large cargo hold, it has 5 detention cells, a Force-cage to hold Jedi or other Force-users, and stealth mode. It has very little storage and no cargo hold, and even the crew quarters are cramped.

Speed and power are two more factor to consider, and the ship that made the Kessel Run in 12 parsecs easily outruns the Mandalorians’ ship. The Falcon’s Class 0.5 hyperdrive is fully twice as fast as that of Imperial warships, while its sublights are heavily modified Girodyne SRB42s that can power it up to 1,050 km/h in-atmosphere. The Slave 1’s three F-31 drive engines can only reach 1,000 km/h in-atmosphere and has a Class 0.7 hyperdrive, making it significantly slower than the Flacon in hyperspace.

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A previous owner of the Falcon installed a main computer made of three salvaged droid brains: an R3 astromech, a V-5 transport droid, and a corporate espionage slicer droid. While they work together in emergencies, the ship is known to have arguments with itself. The exact computer the Slave 1 possesses is unknown, but it probably isn’t schizophrenic.

Overall, one ship isn’t better than the other. The Slave 1 is loaded solid with a wide range of weapons, deadly and nonlethal, and is optimized on the inside secure prisoner detention. It is an unstoppable vessel that can bring capitol ships to their knees and annihilate entire bases in a matter of minutes. The Millennium Falcon is sturdy, hard freighter full of surprises that can destroy fleets of TIEs with a few shots, but its real prowess is its unmatched speed and agility.

So if you prefer runs with little few incidents for impatient crime lords and colossal worms, the Falcon is is the perfect choice, but if you are willing to sacrifice cargo space and comfort for the adrenaline of clashing with squadrons and bringing warships down with a few shots, the Slave 1 should be your flagship.

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Types of Zombies

In the event of a global zombie apocalypse, the survival of the human race may depend on the simple task of identifying the type of outbreak. Despite everything Hollywood wants you to believe, a shot to the head won’t always get it done, and the methods of protection of humans and destruction of walkers differ based on the disease present.

There are three basic types of zombies: bacterial, bacterial but antibiotic resistant, and viral.

In the case of bacterial zombies, antibiotic darts might be the solution. This type of infection is a simple, though destructive disease that simply modifies or shuts down certain functions in the brain. Using a big dose at first is recommended at first to ensure that they really will die. It’s possible that a certain dosage kills the bacteria but doesn’t kill the host, but the physical damage might be too severe to save victims who are far into the process.

Bacterial but antibiotic-resistant zombies are dangerous. Highly resistant bacteria can be nearly indestructible, and killing the host might not be enough if the bacteria can repair it. To stop zombies like that you must temporarily disable them by whatever means are available, capture them, lock them up securely and kill them with fire. Don’t do this when pursued because it takes a long time to kill them and in the meantime makes them more dangerous. Only burn undead if they are locked up and can’t light anything.

If the outbreak is viral, killing the host will do the trick. The virus will be able to duplicate for a while, but eventually the host cells will run out of energy and die. If that doesn’t work, the disease is probably bacterial. However, there could be exceptions….

The most genius type of disease, bacterial or viral, is the kind that allows the host to live and acquire energy so that the disease can use the energy to duplicate itself. This kind will reprogram the victim’s brain to give it the sole purpose of spreading the disease and acquiring energy to do so. Killing the victim may or may not be enough. This is the real Hollywood zombie by the original definition of the word, and when they show up humanity is in big trouble.

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8+1 Best Supercars of 2017

Sports cars aren’t enough. The Z06 Stingray is losing it’s flashiness. Rich people want more. So automakers around the world invented the hypercar: the ultimate road legal track car–engineered for performance, whatever the cost.

I’m skipping the Mercedes-Benz Silver Arrow/Lightening concept because it’s not road legal, and the LaFerrari FXX K and McLaren P1 GTR because they are track cars, not road cars.

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9: Lamborghini Veneno and Veneno Roadster

The Veneno, named after a fighting bull like all the other Lambos, is a heavily upgraded Adventador with little room for error. It costs 4.5 million USD.

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8: Bugatti Veyron

While it no longer holds the world record for the fastest car ever, 254 mph (409 km/h) was no mean feat in 2013. It cost more or less $1.5 million. Nontheless, the 4044 pound heavyweight is ready for an upgrade, and the Chiron might not be enough.

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4: McLaren P1

McLaren’s ultimate series tops the charts in almost every way. The P1 GTR is the brand’s number one racing machine, and its road version does not disappoint. It’s price tag is “only” $1.4 million, which is better than many others on this list.

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6: Hennessey Venom F5

Hennessey seems to be trying to beat it’s own record set by the Venom GT. The F5 is estimated to hit 290 mph–a new world record by far. Bugatti’s reign is long over, and the Chiron won’t make a difference. Hennessey plans to keep this monster exclusive by limiting it’s number and increasing it’s price, but the numbers are unknown.

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5: Koenigsegg Regera

The newest upgrade from the Agera looks sleek and sporty, but that’s not all. Koenigsegg is confident to shred the road-legal top speed record by over 20 mph, clocking in at over 290.

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4: Bugatti Chiron

The brand’s newest upgrade from the Veyron came a long way, but was it wasn’t long enough to retake the world record speed from Hennessey. It costs a jaw-dropping 2.65 million USD, and certainly delivers some good performance. It’s not bad for a heavyweight monster car.

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3: LaFerrari

The LaFerrari (not Ferrari LaFerrari; just LaFerrari) came around in 2013 and still is the brands most exclusive supercar. It’s the continuation of the F40 line–F40, F50, Enzo Ferrari, FXX-K, and LaFerrari. Enzo would be proud.

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2: Lamborghini Centerario

A Lambo is an unlikely contender for second place, but this one earned it. The company wanted something special for a tribute to it’s founder, Ferruccio Lamborghini, and they did it. The Centenario finds the perfect balance sporty and stylish that is hard to find in today’s supercar lineup. Only 20 will be made, costing $1.9 million.

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1: Hennessey Venom GT

This car really deserves to be in the top spot. In 2014, the Venom GT set the record for the fastest-two seater ever made at 270.49 mph (435.31 km/h). It’s convertible counterpart clocked in at 265 mph, making it the fastest convertible to date. Only 29 were made, costing “only” 1.2 million USD each.

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0: Koenigsegg One:1

There isn’t supposed to be a zero in a top ten list. But the One:1 has to get a place, and first was already taken. This car has precisely one to one horsepower to kilogram of curb weight ratio, a feat previously considered impossible. The legendary ratio has finally been achieved by an out-of-the-way brand only seen in car shows and video games, when even Ferrari failed to get it done. It’s time to up your game, supercar companies.

5 Interesting Details in Star Wars Movies

These are five geeky details that will make question  everything you thought you knew about Star Wars, and make you stop and think next time you see the movies.

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#5: The hallway

You can’t deny it. Rey is standing in the same hallway as Luke was, though it got some major upgrades. The hallway in the third picture is slightly different but still bears resemblance. Whether it has any significance is unknown, but it is worth keeping an eye out.

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#4: Maz’s history

You probably already spotted the Mandalorian logo on the banner in the top center, and Boba Fett’s symbol next to it. But other flags have strange and unexplained logos on them. Suns, fighters, and what looks like a sketch of a distorted ear can be seen on some, and others are hidden from view. Some fans suggest that the castle was a Jedi Temple, which would explain why Rey got a Force vision so easily there. Others think it was another non-Force using society Maz was a part of, their logo being displayed directly above the Mando skull in blue. Hopefully The Last Jedi will explain.

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#3: Voices of the past

Rey’s vision might have been the most interesting and mysterious scene in The Force Awakens. There are a lot of things to dissect in a very short period of time, but what stands out the most is the voices that can be heard in the background. It doesn’t take a lot to hear Obi-Wan’s voice saying “Rey, these are your first steps.” But if you listen carefully, you can hear Luke screaming as Vader cuts his arm off, Yoda lecturing him on Dagobah, and Vader’s mechanical breathing. Some even claim to hear the Emperor’s voice, but that might be a little far-fetched.

 

#2: The Skeleton Effect

That sounds creepy, and it is. In Return of the Jedi, you might have noticed some strange reflections in Vader’s helmet right after he dumped the Emperor into a bottomless pit. If you look closely or just pause video, you’ll see that the reflections clearly outline a skull. If that wasn’t weird enough, you can see the same thing in Windu’s face as he’s being burned by the Emperor, and that can’t be a reflection. What it is and how lightening creates it remains a mystery.

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#1: Foreshadowing of Anakin’s fall

The “Squid Lake” bubble writhes and swirls during the performance, but as Palpatine tells the uplifting story of the murder of Darth Plagueis, something more sinister begins to appear–the top of Vader’s helmet. As he continues, you may even hear Vader’s breathing for a second or two. Later, as Anakin kills Dooku, the same distorted breathing can be heard clearly.

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Storm vs Thor

Weapons: Storm has control over the weather and levitation. Thor, being the God of Thunder, has his hammer, Mjolnir, and it’s all he needs. It can create lightening like Storm’s, and hit things really hard. Both can fly, but Thor can fly faster. While Thor can’t create weather like Storm and a hurricane or tornado would probably throw him off, Mjolnir is more powerful.

Defenses/weakness: Storm can create wind and lightening to defend against various attacks, but that can’t stop Mjolnir. Thor has virtually indestructible Asgardian armor and an ultra-dense skeleton, although he probably won’t enjoy being struck by lightening. Nontheless, Thor wins easily due to his immortality.

Skill: Thor knows what he’s doing and is highly skilled with his hammer. Storm as very precise control over her weather manipulation and flight, but her skills are no match for Thor.

Mindset/intentions: Storm works for the X-Men and is doing what she thinks is the best for mutants. Being a warrior rather than a mastermind, Thor tends to focus on the fight at hand rather than the bigger picture. Storm may or may not want Thor alive, depending on what Cyclops told her to do, while Thor just wants to fight it out. Storm wins here.

Use of surroundings: Storm is known to hurl things around with gusts of wind and exploit her surroundings to her advantage. Thor does, too, but less than Storm. The difference is significant enough for Storm get the win–in this category, anyway.

These two aren’t very evenly matched. Thor is immortal (most of the time) and his hammer gives him a lot of power. Storm has the weather at her command, but is vulnerable. She could give Thor a run for his money, but she couldn’t kill him. If all else fails, Thor can tire her out. The fight would be a short one: They would fly around smacking thunderbolts at each other for a while, Storm would probably electrocute Thor, but he would throw his hammer and kill Storm. Thor would be knocked out and injured, but he would walk away victorious.

Why Jango died so easily

Jango Fett’s death has been hated by fans ever since Attack of the Clones was released. Truth is, if we’re gonna discuss lame deaths, we’d better get to Boba Fett. No matter the circumstances, its always better to be killed by a Jedi than a blind, oblivious guy with a stick.

Here I will explain how Jango Fett, Mandalorian warrior, clone template, and more than a mindless mercenary, was killed when he brought a gun to a sword fight.

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To say that Jango Fett simply stood there, ignoring the fact that he could have flew away with his jetpack, and waited to be decapitated by Mace Windu is a terrible understatement. In short, he intended to blast off, but that rhino creature busted his jetpack.

Here’s what happened.

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Jango, unable to get up from the fall quickly enough, is charged by the reek after he faceplants. The reek broke his jetpack, so that he could not fly. Jango did not know this, and neither did Mace.Screen Shot 2016-01-06 at 4.32.11 PM.png

When Mace ran toward him, Jango intended to keep shooting at Mace and than blast off at the last minute. He’d done it before when fighting Obi-Wan, he thought he could do it again. Except his jetpack was busted. Had Jango known this, he would have used a flamethrower or projectile dart, or something similar to keep Mace at bay long enough to escape by foot.

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Earlier in the movie, the trick had worked fine.

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After that, well, you know what happens.

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Thanks for reading this article! I hope this will help explain why the second best Mandalorian died the way he died. May the fourth be with you, and try keep your head attached to your shoulders!

Mando Beskar’gam

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Boba Fett’s armor was good, but it could have been better. There are gaping holes on his chest, arms and thighs where a single shot could do some serious damage. His jetpack is so useless it couldn’t handle being hit by a blind guy with a stick. Jango Fett had less gaps in his, but his jetpack failed him as well; not to mention the neck part. Pre Viszla  had somewhat better armor, but it wasn’t very refined. Maul beat him. While Rebels season 3 gave it some nice upgrades, Sabine’s armor is also full of gaps.

So what does the perfect Mando armor have to be?

  • It needs have full protection. Commanding it all from a capitol ship sounds like fun, but you can’t lead ground troops on the frontline if one enemy round pierces your armor.
  • It needs plenty of weapons and firepower. Flamethrowers, projectile buzzsaws, conc missile launchers, grappling hooks…walking around with a blaster just isn’t that effective.
  • The jetpack has to work. A powerful, reliable jetpack that can actually fly can come in handy.
  • It needs to be accurate. Whatever built in weapon you use, there has to be some kind of targeting system.
  • It has to be comfortable. Temp control, for example, comes in handy on planets like Hoth or Tatooine.
  • It absolutely MUST be lightweight. You can’t fight in a heavy armor. Sacrifices will have to be made.

It also has to look cool. That’s kinda the point.

Here’s what I came up with:

V1.0, made with a  Mandalorian armor designer program (http://mandalorianmercs.org/downloadables/MANDOMAKER23.swf):

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“Armor doesn’t make a Mandalorian. Armor is simply a manifestation of an impenetrable heart.” — Kal Skirata

Fun to make, but it doesn’t solve any of the problems Boba’s armor had.

V2.0, a sketch I just finished:

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Of course this isn’t perfect. There are still issues. There isn’t space under the armor for temperature control, and the sniper rifle might not fit over the jetpack. But it’s a start.

To be continued with V3…

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Batman vs. Vision

The Caped Crusader vs. the Purple…um…android. Speaks for itself. (Literally and metaphorically).

Weapons: Batman has Batarangs and tons of high-tech weapons in his belt, not to mention his cape/wings. For this fight, he does not have his Batmobile as that would be too much of an advantage. Vision has superhuman strength thanks to his density manipulation and can project a beam of energy from the Mind Stone someone stuck in his forehead. These are very different types of weapons for fighting very different types of bad guys, but both are very effective.

Defenses/weakness: The Dark Night has a nearly impenetrable suit, and can use his cape/wings as a shield. Vision is made of vibranium and can manipulate his density to be nearly indestructible. He can also phase through just about anything. Vision is better here by far, but he has one weakness. More on that later.

Skill: Batman is trained in and masters 127 forms of combat, which he uses to take down lunatic super-villains regularly. Vision is also very skilled with his powers, which is due partly to his programming, but the Dark Night has an edge here.

Mindset/intentions: Batman is fueled by a passive rage at crime in general for the murder of his parents. Once he sets his mind on something, he will get it done. Vision can be somewhat disoriented at times due to only having existed since Age of Ultron, and while he knows what he’s doing, he isn’t entirely sure of the purpose of is existence, not to mention his intentions. Batman easily wins this category.

Use of surroundings: Batman is good at this, but Vision tends to rely on himself and his powers in battles.

Both can fly, but that’s where the similarities end. Vision is powerful and strong, but untested. Batman, media’s most famous detective who has all of DC Comics (Detective Comics) named after him, has been in the game since his childhood. Again, power is up against experience, but this time the newbie is so powerful that even the legendary Bruce Wayne would have trouble staying alive even in his armor, not to mention winning. He will have trouble when his nemesis tries to blow him away with the energy beam. His Batarangs will be useless because of Visions fazing. His armor would protect him from being crushed under Vision’s density, but it wouldn’t stop him from being hurled around by a vibranium android with no intention to let him live. He can use his training and hit home, but Vision wouldn’t even budge. The Caped Crusader has finally met his match.

But Batman has a chance. When Vision reaches a certain density, he is unable to move. Until he lowers his density, Batman can just pluck the Infinity Stone right out of his forehead and take Vision’s power with it. I have absolutely no idea how he would be able to force Vision to take on such a density, but he’s the Dark Night; he’d figure something out. Maybe.

But probably not. Vision would beat the crap out of Batman, and there is not much he can do to use Vision’s weakness against him. As much as I hate to say it, Vision wins. RIP Bruce.

Why Thrawn is still the best Star Wars villain

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Mitth’raw’nuruodo, more commonly known as Thrawn, was first seen in Heir to the Empire, but has come a long way since then. He was the villain in the Thrawn Trilogy, Outbound Flight, and now Star Wars: Rebels Season 3. How Disney convinced Timothy Zahn to sell Thrawn to them after having trashed his life’s work, the expanded universe that he started–his expanded universe–by replacing it with the Force Awakens is a mystery, and a kinda pointless one. The point is that Thrawn’s here, and he’s awesome.

But why? Why is he such a good villain when he’s just another colorful alien who thinks he has a right to rule every other being in the galaxy? We’ve seen plenty of those (I’m looking at you, Jabba.)

  1. He’s a “friendly face.” And I don’t mean that he has a friendly-looking face. I mean that we’ve seen him before, and he’s proven himself. He has an instant reputation the second he walks onto the screen.
  2. He’s a capable commander. This one’s pretty simple. He’s been in one army or another since before the Clone Wars. He knows what he’s doing.
  3. He’s a genius. It’s obvious, but it’s important. He always seems to figure things out early. He’s always a step ahead of the rebels, as well as other Imperials.
  4. He keeps his head. Really, who prefers a bad guy who smashes machinery when he’s mad over one who can keep his head and tear his enemies apart piece by piece, even when all seems lost?
  5. He can see the bigger picture. When it comes to military tactics, he can focus on the entire war, not only the  battle at hand. He takes everything into consideration, not just what he can see.
  6. He can fight. He took down two assassin droids with his bear hands, and beat Agent Kallus in seconds. Understanding strategies is one thing, but being able to fight hand-to-hand is always good.
  7. He has a really cool voice. Seriously. Watch the show and you’ll see.
  8. He knows more than just battle tactics. He understands his enemies before he attacks them, and can use that to predict their movements and take them down more effectively.
  9. He’s original. He invents his own strategies. He comes up with new and interesting ways to crush the rebellion instead of the old “shoot and charge” approach everyone else seems to enjoy–and fail at.
  10. He knows his place. Sometimes, it’s nice to see a villain who’s not a hot-headed glory-seeker who wants to dethrone the Emperor and rule the galaxy.

Star Wars, rewritten as a TV show

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Season 1: Sidious murders Plagueis, Qui-Gon trains Obi-Wan, Maul gets more character, etc. Sith reveal themselves in the last few episodes, and the duel in The Phantom Menace happens in the finale.

Season 2: Anakin grows up, the Confederacy (Seperatists) is created, the clone army is created, Padme becomes queen and then senator, the Jedi try to track down the Sith Lord. Concludes with the battle of Geonosis.

Season 3: The clone wars begins, General Grievous, Savage Oppress and Asajj Ventress’ backstory is shown, Ahsoka is introduced, Maul returns, and the Clone Wars TV series starts.

Season 4: The good parts of the Clone Wars happen (the boring parts are left out), but in longer and fewer episodes.

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Season 5: Omega Squad and the Nulls from Karen Traviss’s Republic Commando series are introduced. The Republic Commando storyline develops.

Season 6: The Republic destroys the Separatists, General Greivous is hunted down, the Clone Wars ends, the events of Revenge of the Sith happen. Also shows Han Solo’s childhood. Ends with the final battles of Revenge of the Sith.

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Season 7: The Rebels come together, Star Wars: Rebels happens, the Rebel Alliance is formed, and the backstory of Rogue One characters is shown.

Season 8: the Rebels timeline continues and ends in the finale of whatever season will be the last.

Season 9: Luke and Leia’s childhoods are explained, the events of Rogue One and events leading up to it are shown, Obi-Wan and Yoda get attention, Han shoots first, A New Hope happens, and the Rebels destroy the Death Star the in the last episodes.

Season 10: The Empire plans it’s revenge, Rebels expand their fleet, The Empire Strikes Back and Return of the Jedi happen, but with more detail about Jabba and his bounty hunters, the race for Han (why Boba was the best), how Boba lives, etc. Ends with teddy bear party on Endor.

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Season 11: Leia builds a New Republic and mops up the rest of Imperial forces, Thrawn takes control, the Empire is reorganized and makes a last stand against the New Republic, Luke forms a new Jedi Order and hunts down the last of the Sith.

Season 12: Rey, Finn, Poe are introduced, the First Order rises, corruption becomes a problem in the Republic, Snoke trains Kylo, and The Force Awakens happens.

To Be Continued…

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What do you think? Is it better like this, or will infinite spin-offs be a better way to expand the universe? Comment your opinions below!